2009
10.30

Gamespot has a new Q&A with BioWare’s director of production Dallas Dickinson and senior game designer William Wallace on the newly announced Jedi Knight class. The interview gives quite the insight on the way the Jedi Knight will work in combat as well as the story aspects of the world at large with the Jedi Knight. One comment in particular that caught our eye in the Q&A:

GS: Tell us about the role of the Jedi knight in battle. How do these characters support their comrades when the going gets tough?

WW: The Jedi knight can fill a couple of roles in combat. In one-on-one combat, the Jedi knight is practically unmatched in melee power. He excels in getting into the fight very quickly by charging into a group of enemies and then has a number of strong single and double lightsaber attacks to damage his enemies and keep them from damaging him. In group combat, the Jedi knight excels at staying at the forefront of the fight and has a number of ways to keep the battle focused on him, letting his allies concentrate on what they do best and also keeping any Sith lightsabers away from unarmored targets. Even if the Jedi knight isn’t leading the group, the character is still a valuable asset to his comrades by virtue of his wide range of melee abilities and his ability to augment the party’s strength with Force abilities and auras.

[Link] to the full Q&A.

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17 comments so far

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  1. So now that they have said that the Jedi Knight will be modeled off Mace Windu, does that mean the class is going to be super badass?

    • Just don’t stand near any windows.

  2. Wait… William Wallace? FREEDOM! No, but really, how cool would it be to be named William Wallace…?

  3. A class modeled after Sam Jackson. They’re making it hard to not be a Jedi

    • If you ask me, they are making it hard to not even have a “main” but instead an alt of every class :O

  4. “At its core, the Jedi knight is about getting into battle as quickly as possible, dominating the fight and protecting allies. Players who enjoy fast melee combat will identify with this class–there’s no passive auto-attack combat here.”

    –Ooooh, some people would be happy to read that

  5. Sounds kind of like a WoW Paladin.

    • I was thinking the same thing.

  6. Makes me think they are making every class able to become tank, healer, or dps of some type. Trooper/medic spec, Jedi, and Smuggler can all fit all 3 specs. I’m sure the Darkside can do the same in an evil way.

  7. since im the tank kinda guy im gona play jedi !

  8. Based off just that excerpt, it sounds like Jedi Knights will be the “tank class”.

    • I wouldn’t say that, they have made references to the trooper stating almost the same thing.

      • Multiple tank classes then? Melee tank and ranged tank? :D

        • It sounds like that to me.

        • I wouldn’t doubt it.

          • They refer to the Jedi as having some taunting, getting attention of foes..etc, where the Trooper hasn’t had that defining mention.

            So I do not think the Trooper (my selected class so far) will be a “tank type” in combat. I feel they will remain the high ranged DPS.

            But I also don’t think the Jedi will be the “tank” as we know it either.

          • “keep the battle focused on him, letting his allies concentrate on what they do best and also keeping any Sith lightsabers away from unarmored targets”

            That’s pretty much the exact description of what a ‘tank’ does.