11/13/09 3:24 AM -
Interview with Jake Neri on the Imperial Agent 
by sado
, posted November 13th, 2009 at 3:24 AM
We had the chance to sit down with Jake Neri, Producer at LucasArts for Star Wars: The Old Republic. With the immanent Holonet announcement of the Imperial Agent, Jake Neri was able to give us some insight on the workings of this truly unique class.

Interview after the jump.
 

Dover: Earlier today we were able to see some gameplay of the Imperial Agent. It was pretty impressive, if I do say so. There has been a big focus on the marketing coming out of BioWare and LucasArts regarding story in The Old Republic. However, today we were able to get a much big view of how combat is approached, specifically combat with the Imperial Agent, could you go into that some?

Jake Neri: Sure. At the top, actually, it's interesting because when we first started talking about this, we didn't really talk about the fact that we have been talking about story for a long time and we've been hearing people say, "that's really cool, and we'd like to know more about combat." So that's what I think we are here today to start to deliver people. There is a lot of details that you're not getting right now. There's a lot more details that will come. But the bottom line is, we're heard that and we understand that people want, you guys, want it all. You want it all right now. We appreciate your patience as we unroll this stuff, so lets talk about the Agent, that's what you are asking about.

So we showed the Agent today. The Agent is definitely a more tactical class. The demo that we showed you today was just a quick look at a few encounters. The Agent is a class that would probably prefer to use cover and set up their attacks. They've got a wide variety of really cool gadgets and things to use once they are in cover and then out of cover as well. We've got to deliver an experience that is useful and fun and hopefully you saw some of that with the stealth the agent can do, as well as the "shiv", which I'm not sure you guys saw.

That "Shiv" is probably my favorite ability in the game right now. Because, whatever that is that comes out of his hand, I can't really say cause the ESRB might get mad, it stays in the body as the body falls forward.

Dover: We noticed that is actually disappeared with the body.

Jake Neri: Yeah, it's less a function of it being a weapon at the point, and more about an ability that you always have. It's on a cooldown and boom, you pop it into somebody and it takes the guy down. If you had a video of that, I know you guys would be studying it right now.

Dover: Down to the pixel.

Sado: We are eagerly awaiting for the video to come out.

Dover: By the time people are listening to this, the holonet should be up for the Imperial Agent, and that's something we are antsy to get our hands on, and pull every tiny pixel out to see what we can see.

Jake Neri: Excellent. Well every time we go in and start reviewing these things, we're like, "oh what did we leave, what else are we putting in here. What do we need to make sure we aren't putting in there?"

Dover: Well it's good to know we have an effect, for better or worse I guess I should say. You mentioned taking the Imperial Agent in a tactical direction in regards to combat. One of the abilities that we saw was "Toxic Dart", which is interesting, from an MMO standpoint, because it appears to be an attack that damages an opponent and causes a damage-over-time, but the opponent doesn't know that it's happened. That along with a probe of some sort. What other tactical abilities are we going to see coming out of this?

Jake Neri: One of the core goals with all our classes is to be able to be heroic and take on a number of enemies at any one time. What you saw was the Agent digging into the bag of tricks and using a variety of things, like the dart you mentioned. That an opportunity to neutralize opponents. We've got "Sleep Darts", we've got things you can put on people so you can start to control an encounter. Then use things like your "Laze Target" which puts a multiplier to your core damage, then boom, you hit that guy.

If you put a probe droid out there, that probe droid is not going to explode. I think it's an "Explosive Probe Droid." That won't explode until you shoot the guy, so again, you can do a lot of tactical burst damage up front, and then you might be in a position where you have to watch out at that point. All classes have to have their pluses and their minuses right, so there are some vulnerabilities. If you got a Jedi that's got up close, you as an agent, might be in some trouble, but then we'll give you tools to deal with that as well.

I don't remember every ability up to level 8 that we showed you today, but there are things that you might be able to call in, strikes from above. There's a lot of really cool stuff there. Some of the stuff you guys are talking about, the videos that are coming out shortly with highlight some of the stuff to, so I shouldn't give it all away.

Dover: One interesting thing that I'm sure everyone who is listening to this is really sinking their teeth in that you mentioned earlier was the fact that the Imperial Agent can go stealth. Stealth has always been a difficult concept for some MMOers to handle, but it seems you tackling it with the "Stealth Belt" you guys called it?

Jake Neri: Yeah, there is a lot of lore and fiction in Star Wars about the "Stealth Belt" mechanics and things like that. We are looking to grab from there. That is one of the things about working with Star Wars, most every permutation of everything related to any combat, sneaking, or fighting, war, battles, or anything, it's there for us to draw upon, and that's just a perfect example of that. It's not necessarily something you have to go buy, or get, but something as a class you have inherently. It's one of your abilities. And we fictionalize it through the fact that you have a belt.

Dover: One other thing that goes along with that, we did see the stealth field generator in Knights of the Old Republic that was on a timer. It didn't appear that this was on a timer, it seemed like it was a "turn on", "turn off" ability. It stays on as long as you have it on?

Jake Neri: I think some of the things on how that will actually end up are probably going to be tweaked with some caveats there. I think the main thing is that you can't make a class that can do everything; insane burst damage and stealth all the time and fade in and out. So there is some balance going on there, and I think you'll see over time that how that works specifically may change, may not. But we still got a ways to go with what happens when I'm playing against you and what happens when there is 50 other people around, how does stealth effect that? We're continuing to work on all that and balance it against every possible situation. We'll see how that nets out.

Dover: Fantastic, thank you very much for giving us sometime to talk about the Imperial Agent. I know when I saw the sniper rifle I switched. I was trooper and then I saw the sniper rifle and then I'm an agent. So thanks for giving us a little insight on that today.

Jake Neri: It's interesting, one note for you guys because I know always like the little blurbs. Our licensing guys, Lucas licensing, the holy grail right over in that building, and the folks over there, particularly my buddy, Leland Chee, who is master of the holocron, his title is Continuity Master or Holocron Master, his favorite is the Imperial Agent. And I always thought that was pretty weird because, out of all of the classes we have, you look at the various Jedi and the Bounty Hunters and the Smugglers and it's easy to say, "Bounty Hunter that's Boba Fett." There is not that immediate perfect tie to the Agent.

He's a hybrid of a lot of different things that you've seen in Star Wars. So I always figured that those guys would be like, "Oh it's not a Jedi." But they love it because it is unique, because it is cool, because it is offering something a little bit new to the canon. A little tid-bit for ya.

Dover: That's awesome, I think a lot of people are really excited. Justin (Sado) and I both switched coins instantly. We were like, "Oh, yup, Imperial Agent. There we go, that's our class."

Sado: Absolutely

Dover: Thank you very much for being with us today.

Jake Neri: Yeah, absolutely, appreciate it guys.

Stay tuned to this week's podcast for the unfiltered audio.

37 Comments
Comment by Darth Hater Visits San Fr made on November 17th, 2009 at 11:03pm
[...] the presentation was finished we got to talk to many of the developers, one such conversation with Jake Neri, producer at Lucas, was on our recent podcast. We had a great time with all of the people at Lucas [...]
 
Comment by Darth Hater Episode 13 &# made on November 17th, 2009 at 2:01am
[...] posts:Interview with Jake Neri on the Imperial AgentDarth Hater @ GamescomDarth Hater @ PAXImperial Agent Demo WalkthroughImperial Agent Holonet [...]
 
Comment by Star Wars: I’d Actu made on November 16th, 2009 at 8:39am
[...] Im totally kosher with the Imperial Agent.  In fact, I might be the first in line to play one of these guys, unless the TOR team has a pet class waiting in the wings.  My gut feeling is that BioWare is more [...]
 
Comment by The Imperial Agent Dissec made on November 14th, 2009 at 3:21pm
[...] use the same cover mechanic that was introduced with the Smuggler. Check out the full interview at DarthHater. Thanks to RogueJedi86 for pointing it out on our forums! Have something to add? [...]
 
Comment by Imperial Agent Demo Walkt made on November 14th, 2009 at 4:43am
[...] class in Star Wars: The Old Republic, the Imperial Agent. During our time at the studio we got to ask Jake Neri a few questions and we also saw a live demo focusing on some of the combat abilities utilized by this Sith sniper. [...]
 
Comment by Deidare made on November 13th, 2009 at 6:40pm
Awesome, thanks for digging up some dirt for thouse of us who can't! Great Interview. And I finally think the stealth thing will become solved. I think adding stealth to this class will balance it out with its smuggler counter part. Smugglers are instant damage, pew pew guys, and the agent seems to be a cunning DoT class (damage over time). I don't think it revolves around DoT's but this class is defently a survival class, it can do anything at anytime, but with all this variety it makes the instant hit on damage hard to do, and it probably wont have much meele. So this class will defently be one that'll take some serious dedication to learn. Once again great interview
 
DH Team
Comment by Dover made on November 13th, 2009 at 9:53pm
Head back to Darth Hater tomorrow. we'll have a special treat for everyone interested in how the Imperial Agent works in combat ;-)
 
Comment by Calling 007 – Full made on November 13th, 2009 at 4:07pm
[...] the community waits with baited breath, especially as podcast site Darthhater.com had a recent interview with Jake Nerri, Producer for SWTOR who expanded (a little) on the Agent class. You can find out [...]
 
Comment by Vegetta made on November 13th, 2009 at 2:03pm
Really good interview

I was a bit surprised how much I actually like the IA. I can't wait to play one
 
Comment by Zioni made on November 13th, 2009 at 12:05pm
Great interview. Questions the players want to hear answers to. Lot of interesting tidbits about their philosopy for the classes and the gameplay in TOR. Now wheres that vid!?!?
 
Comment by PercMerc made on November 13th, 2009 at 10:25am
AWESOME interview guys!! Thanks for getting great stuff like that for us! I can't wait for the reveal today or to see that video.
 
Comment by PercMerc made on November 13th, 2009 at 10:40am
Also, the Holonet entry isn't up yet, but based on what you saw and heard do you think the Twilek in "Deceived" is an Agent or some other class/companion? Why?
 
Comment by A difficult game to balan made on November 13th, 2009 at 10:00am
[...] when the counterpart, the Smuggler, does not. Well it seems I was wrong, because the folks at Darth Hater have seen video of an Imperial Agent go stealth with an non-timed toggle switch [...]
 
Comment by Qpac made on November 13th, 2009 at 9:49am
"you look at the various Jedi and the Bounty Hunters and the Smugglers"

Various Jedi. Interesting choice of words. Probably nothing.

Awesome interview!
 
Comment by RogueJedi86 made on November 13th, 2009 at 9:40am
I wonder how a stealth belt would work if there is a waist/belt equipment slot? Each Agent technically wears 2 belts(if only in background, not gameplay)?

Also, glad to see them acknowledge DH's Dissections. :)
 
Comment by D made on November 13th, 2009 at 9:33am
how is this class iconic?
 
Comment by RogueJedi86 made on November 13th, 2009 at 9:41am
Who cares about Iconic? Iconic is the word SOE used to sell SWG's NGE's new classes. This ain't that game.
 
Comment by D made on November 13th, 2009 at 9:04pm
no it is the word that has been mentioned the second most in all the interviews i have seen about stwor besides 'story'. i have no interest in swg.
 
DH Team
Comment by Zoidberg made on November 13th, 2009 at 9:16pm
The agent is a class you need to look more at the expanded universe to find direct links. The two from the movies they used as examples required some creative interpretation of the lore. For example, a forceless Mara Jade would be the ideal Agent.
 
Comment by D made on November 13th, 2009 at 10:17pm
hmmm it is a v. cool class. tenuous link though.
 
Comment by Lethality made on November 13th, 2009 at 8:38am
Well, the Stealth is intriguing... but not enough to want to play the dark side.
 
Comment by Hives made on November 13th, 2009 at 9:53am
Empire =/= Dark Side !

You can be DS as a Jedi or Trooper if you want.

And this class maybe is not iconic... but it defienetly kicks ass! Best Empire's class so far.
 
Comment by TheDarkKnight made on November 13th, 2009 at 6:46am
Great interview well done. This will be one of the classes I will try out. James Bond meets Rambo :)

I wonder if this is the class Sean said had not been revealed that was his favorite?
 
Comment by JediCosmin made on November 13th, 2009 at 5:16am
Really nice article. Even though i chose my class long ago (still remaining faithfull to the Jedi :) ), i am very interested in how this particular class will work out.
''Half the battle is knowing your oponent'' they say :P

The lore should be quite interesting, the Agent himself could reveal certain things about the Empire in which other Sith are blind, and from personal experience, Bioware will make each and every class/character have a very important role in the story that they live in. The people who have played Dragon Age can confirm this.

Great job on the article. Very nice.
 
Comment by Darth Hater talks Imperia made on November 13th, 2009 at 4:41am
[...] You can read the rest of the interview here [...]
 
Comment by The BBP made on November 13th, 2009 at 4:26am
Outstanding work as usual. However, a kitten dies every time you do an interview and do not ask about space flight. Even if they won't answer you have to ask.... or the kitten gets it.

Srsly.
 
Comment by PurpleCliff made on November 13th, 2009 at 5:12am
And an elephant dies when you don't ask about player housing.

Lolz jokes, I know Darth Hater doesn't wanna make the devs say "Next question" :P
 
Comment by heybarn made on November 13th, 2009 at 4:02am
Nice DH/BW team - wow. Wow. Lots to take in, better read again... Stealth, air strikes, probes, darts, space monkeys... okay, no monkeys but lots of cool info nether the less /salute

Now, will the Republic have a stealth class as well or something to counter the Agent (or will Smugglers get stealth access?). Hmmmm... :-]
 
Comment by Darth Agonny made on November 13th, 2009 at 3:48am
niceeeee thank you DH you guys are just my favorite SW site
 
Comment by Team made on November 13th, 2009 at 3:47am
grreat interview. cant wait to see the video
 
DH Team
Comment by Dover made on November 13th, 2009 at 3:44am
At the Airport, getting ready to red-eye it back home. Thanks again to Jake Neri for the great interview. Goodnight everybody!
 
Comment by PurpleCliff made on November 13th, 2009 at 3:39am
Darth Hater exclusive! Woo!

*reads*

Okay, now I'm confident I'm going to be an Imperial Agent. I was slightly worried about the stealth stuff. But it sounds tactical, which = awesome. :D
 
DH Team
Comment by sado made on November 13th, 2009 at 3:36am
Posted the interview in the airport, keep in mind there may be edits to it later on once we get home. ;)
 
DH Team
Comment by emlaeh made on November 13th, 2009 at 3:45am
HAI JUSTINE!
 
Comment by Voyle made on November 13th, 2009 at 3:33am
Awesome interview, I want to see this demo they're referring to!
 
Comment by jendy made on November 13th, 2009 at 9:50am
is that demo out there somewhere?
 
DH Team
Comment by Dover made on November 13th, 2009 at 10:24am
it was a live demo, no video out there unfortunately