9/9/10 10:47 PM -
by Staff
, posted September 9th, 2010 at 10:47 PM
While at the Penny Arcade Expo, we had time to write down all of the abilities in the demo for our community here at DH. After the jump you will find the playable classes with abilities listed in order of level trained. Many of these will be familiar to people who have seen the abilities list from Gamescom, but a few of them have changed even since then. A full abilities list comparison will come later in the week but for now here are the abilities. Note: It is implied that these are only general class abilities and do not include advanced class abilities. The starting abilities that are missing from here were the same from Gamescom and were not changed so our staff in attendance did not write those down.

 
8/20/10 5:59 PM -
by Staff
, posted August 20th, 2010 at 5:59 PM
This week's Friday update is now online:

Whether you're looking to dominate the galaxy in the name of the Empire or rescue it from darkness as part of the Republic, you wont get very far without a starship. In Star Wars: The Old Republic, your starship will be your base of operations, and it might even be your best friend. Ship models are specially designed to match the needs and tastes of each of the class types, so even though all the starships are outfitted for traveling the galaxy, each has its own character.

Study the style and specifications of the various Starships by accessing the HoloNet now!

You will notice these Starships have been dissected from the Space Combat Video that came out earlier this week. As well as Starships there are new polls available for your perusal. The poll questions are:


As always, we look forward to seeing the results of the new polls.

There is also a Fan Friday featuring artwork from community members Wraloa and Kiuas, a fan-created video from Tukor, a showcase of a community RP thread, and more new avatars.

But most importantly, the Developer Corner outlined everything announced during our Gamescom presention about Advanced Classs (where we failed the "let's see how many data points we can write down in 20 seconds and if we can read our own handwriting" test -- self-depreciating humor there folks, but you can now see why we had some stuff missing), and new concept art that seems to show HK-47, or at the least a model of his same type.

Aurebesh translations after the jump.
 
8/15/10 9:47 PM -
by sado
, posted August 15th, 2010 at 9:47 PM
We sat down with BioWare writer Hall Hood to get a behind-the-scenes look at the motivations behind the Smuggler class. Read on to get a peek at how factions are designed, and what goes into creating world stories arcs on the various planets.
 
7/29/10 8:23 PM -
by Orionark
, posted July 29th, 2010 at 8:23 PM
Corellia is conspicuously missing from the announced planets in Star Wars™: The Old Republic™, but its long, rich history, and pivotal role in many of the galaxy's political turning points make it a very strong candidate for a future reveal. Aside from serving as the galaxy's focal point for starship design, development and construction, Corellian natives were responsible for the initial Human discovery of the hyperdrive, and the planet is also included among the original founders of the Galactic Republic. The fascinating thing about Corellia and its brother planets is that none of them are native to Corell, the star they orbit around, having been dragged through hyperspace by Celestials using the nearby Centerpoint Station and placed into an artificial orbit. Read on to learn about Corellia's history and our reasons why we feel it will be revealed as a planet in The Old Republic.
 
7/8/10 1:20 AM -
by Dover
, posted July 8th, 2010 at 1:20 AM
A few weeks ago the Darth Hater team descended on E3 with a ravenous desire to learn about Star Wars: The Old Republic. With so many hands on deck, we were able to gather large quantities of data for the TOR fan community, and we shared much of this information in our articles, a group podcast, and even a packed live Q&A. The best part of this entire experience is that, after all of our coverage, there is still more to share.

 
6/30/10 5:50 AM -
by sado
, posted June 30th, 2010 at 5:50 AM
This week's DevTracker Highlights discuss what the developers prefer to play, video capturing, hints on upcoming videos, and more after the jump.
 
6/28/10 1:46 PM -
by sado
, posted June 28th, 2010 at 1:46 PM
Our dissection of the Star Wars: The Old Republic content released during E3 is now online. As in our prior dissections, we will add new content in as we find it, so keep checking back. Feel free to let us know if you notice something we missed, and we will be happy to add it to our dissection with credit. Note: If something is mentioned in a prior dissection, then we do not reiterate it again here. Low bandwidth users should note there are numerous images contained in this article.
 
6/16/10 2:56 AM -
by Misenus
, posted June 16th, 2010 at 2:56 AM
Here at Darth Hater, we are known for our painfully thorough dissections of the nuts and bolts that make up Star Wars: The Old Republic. During our hands on time this Tuesday, we furiously scrambled to record as many facts as possible. Our own personal impressions will be coming shortly, but first we wanted to make sure the theorycrafters could get some real facts to sink their teeth into. Here are some of the key facts we discovered with our hands on time with the Imperial Agent, Trooper, Smuggler, Sith Warrior, Sith Inquisitor, and Bounty Hunter.
 
6/11/10 8:55 PM -
by sado
, posted June 11th, 2010 at 8:55 PM
Gamespot posted an exclusive hands-on article of Star Wars: The Old Republic. The link to the article is located below.

Highlights after the jump.
 
3/30/10 9:26 PM -
by Zenkei
, posted March 30th, 2010 at 9:26 PM
We're definitely seeing a lot of posts from BioWare developers and writers lately. Today, Rob Chestney commented on a thread discussing Smuggler's Vanguard:

Thanks for all the encouraging feedback. I'm glad to see people like Hylo as much as I do. She's definitely become one of my favorite characters, and I hope to tell more of her story as time goes on. I'll be honest and say she's not one of the most prominent characters in the game (for that, see 'Biographies'), but part of what brings the Old Republic to life is that the writing team has fleshed out the back-stories of hundreds (if not thousands) of characters who will appear in the game, and taking even the minor characters to a high-level of detail is part of what we think makes a great BioWare story.

More from Rob Chestney, including his impression of the Jedi Knight, after the jump.
 
12/18/09 6:45 AM -
by emlaeh
, posted December 18th, 2009 at 6:45 AM
As the news coming out of Austin continues to pick up speed, mining information is becoming much more exciting. The response to our recent speculation articles inspired us to delve deeper into what we were previously told about Star Wars: The Old Republic with surprising results. We used our recently acquired knowledge to give context to older news items, and realized BioWare was giving us hard facts all along.
 
12/3/09 4:30 AM -
by Dover
, posted December 3rd, 2009 at 4:30 AM
Today is the day The Information Extravaganza has begun Below you will find links to all of the articles posted on December 3rd pertaining to what we learned at LucasArts about Star Wars: The Old Republic. This includes information regarding the Jedi Consular, Sith Inquisitor, Smuggler class trees, second part of our interview with Jake Neri, other general information learned during the hands-on demo, and our take on the four force users debate.