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Posted on July 28th, 2010 at 2:11 PM
I posted this in the SWTOR forums on Saturday after the meet'n'greet down at Fred's Mexican Cafe, and I just realized I hadn't posted it here yet, so here's my post:


So last night at Fred's Mexican Cafe, where I got to eat and drink on Bioware's tab while talking with Developers and Writers, I was talking with one of the lead writers, Alexander Freed (awesome guy), and I asked him, "So tell me, in Coruscant, are there places where I can jump off into the abyss and fall to my death?"

He looked at me and laughed and said, "Yes, there are places you can jump to your death in Coruscant."

So for all you who are like me, who find the highest places in every MMO and take that leap of faith in hopes to not come up against an invisible wall, then you may rejoice! Looks like we can take that running leap in places in Coruscant and plummet to our untimely demise. :D

Now this doesn't mean there are NO invisible walls... He didn't say we could jump off any ledge we could find. He said there are places to jump off, and that some high traffic areas might be setup in a way where it's not easy to fall off, because they don't want people to get annoyed if they keep accidentely falling to their death in Coruscant.
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Posted on July 28th, 2010 at 2:58 PM
Yes. *thumbs up*
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Posted on July 28th, 2010 at 9:56 PM
I've spent more time then anyone rightly should jumping around Ironforge and Dalaran. It's sort of an ADHD thing I guess. So I'm not sure if this is good news or bad. I might end up racking up some repair bills with my mindless jumping.
Posted on July 28th, 2010 at 11:00 PM
I'm glad I can jump. In WoW and other games I'm always looking to see if ledges have invisible walls, even in the middle of dungeon-runs with friends. I'll end falling to my death and laughing at there being one, then making my corpse run back. Does this mean Coruscant's 5 levels aren't in instances, but literally stacked on each other?
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Posted on July 28th, 2010 at 11:44 PM
If that's the case I wonder if we'll be able to "short cut jump" to another zone/sub-zone on Coruscant. As in jumping from WoW's Tanaris' western cliffs down into Ungoro Crater, ledge hopping to the bottom. One of my funnest PvP moments was surviving an ambush that way. Could make for an epic running battle in TOR.
Posted on July 29th, 2010 at 12:07 AM
Of course how would you survive huge falls in TOR? No Mage Slow Falls here. Troopers carry parachutes?
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Posted on July 29th, 2010 at 9:48 AM
I want to ride a swoop bike off a cliff to see if the repulsorlifts have any effect.
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Posted on July 29th, 2010 at 9:57 AM
Lol priceless, I can relate Smuggler - I feel like Coruscant tends to be really flush with not many ledges, it'll be interesting to see but i'm betting on falls to your doom haha p.s. a parachute mechanic would be awesome.
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Posted on July 29th, 2010 at 5:29 PM
It'd be cool to recreate the only good scene in episode 2.
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Posted on July 30th, 2010 at 1:00 AM
RogueJedi86 said in an earlier post:
I'm glad I can jump. In WoW and other games I'm always looking to see if ledges have invisible walls, even in the middle of dungeon-runs with friends. I'll end falling to my death and laughing at there being one, then making my corpse run back. Does this mean Coruscant's 5 levels aren't in instances, but literally stacked on each other?

LOL that reminds me of the first night the new updated version of Onyxia went live and I was doing the 10 man. I was jumping around at the opening to her main chamber, not really paying attention, and then suddenly I jumped right over into some pit..... Yeah I jumped right into the whelp cave and sent dozen of whelps out....
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Posted on July 30th, 2010 at 5:47 AM
Jamis said in an earlier post:
RogueJedi86 said in an earlier post:
I'm glad I can jump. In WoW and other games I'm always looking to see if ledges have invisible walls, even in the middle of dungeon-runs with friends. I'll end falling to my death and laughing at there being one, then making my corpse run back. Does this mean Coruscant's 5 levels aren't in instances, but literally stacked on each other?

LOL that reminds me of the first night the new updated version of Onyxia went live and I was doing the 10 man. I was jumping around at the opening to her main chamber, not really paying attention, and then suddenly I jumped right over into some pit..... Yeah I jumped right into the whelp cave and sent dozen of whelps out....
Leeroy Jenkins would be proud.
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Posted on August 3rd, 2010 at 12:38 PM
Doesn't anyone agree with me in that the only classes who should be likely to die from falling vast distances are the trooper, smuggler and agent? Definitely force users should be able to survive larger falls the stronger the force is with them and the bounty hunter should basically survive any fall due to the help of his/her jetpack; don't you think?
Posted on August 3rd, 2010 at 1:01 PM
Because there's no such thing as parachutes in Star Wars?
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Posted on August 3rd, 2010 at 2:36 PM
It would be odd if they failed to invent the parachute before the blaster.
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Posted on August 3rd, 2010 at 4:23 PM   |   Edited on August 3rd, 2010 at 5:57pm by Sleeper
entropic said in an earlier post:
It would be odd if they failed to invent the parachute before the blaster.

Hm i dont want to be a jerk (..ok i want^^) but there are circumstances where a parachute would be odd to surface before certain weapons, an underwater civilization for example^^