Get Adobe Flash player
Most Commented Articles
46 comments in the past 7 days
30 comments in the past 7 days
24 comments in the past 7 days
22 comments in the past 7 days
This Week's Topics
General Discussion
33 replies this week
General Discussion
32 replies this week
General Discussion
29 replies this week
General Discussion
28 replies this week
General Discussion
18 replies this week
Core Team
Publisher & Editor-In-Chief
Executive Producer
Executive Producer
Managing Editor
Community Director
Development Director
Staff
Senior Editor, Lore
Senior Research Manager
Contributors
European Correspondent
European Correspondent
 
3/15/10 4:03 AM -
by emlaeh
, posted March 15th, 2010 at 4:03 AM
Last week, LucasArts & BioWare extended an invitation to Darth Hater for another round of Star Wars: The Old Republic hands-on game play at the beautiful Presidio campus in San Francisco. Eager to take another look, Meg and I left GDC and made our way to Lucasfilm where we were treated to playing Level 6 Troopers on Ord Mantell, and also spoke in depth with Jake Neri of LucasArts and Daniel Erickson of BioWare.

 
12/3/09 4:28 AM -
by Dover
, posted December 3rd, 2009 at 4:28 AM
During our time in San Francisco we gathered a lot of information that, while pertinent, was not deep enough to warrant an entire post. This article will deal with the general abilities and information that which does not pertain to any one class garnered during the hands-on demo. To keep the information separate this article utilizes a bullet-point format; discussing only the information being highlighted at the time. The bullet-points follow no particular order of importance.
This article's tags:
 
12/3/09 4:17 AM -
by Dover
, posted December 3rd, 2009 at 4:17 AM
The final class for the Galactic Republic is the Jedi Consular. Based off of Yoda and Obi-wan Kenobi, this force user is skilled in the use of a lightsaber, but focuses on force powers to help defeat his foes. The Jedi Consular is a master of telekinesis and telepathy, wielding the force like puppeteer strings attached to his enemies.
 
12/3/09 4:12 AM -
by Dover
, posted December 3rd, 2009 at 4:12 AM
Character advancement and customization are integral parts of all RPGs and many titles have succeeded or failed solely because of their approach to these mechanics. For over a year now, we have waited patiently for the first hints of how we will customize our characters in Star Wars: The Old Republic and now the first official clues are being revealed. During our time at LucasArts we were able to see a small example of how advancement and customization will be handled in TOR.
 
12/3/09 4:08 AM -
by Dover
, posted December 3rd, 2009 at 4:08 AM
Over the years, MMOs have replicated many aspects of single player RPGs, and BioWare is continuing that trend with the addition of companion characters. A hallmark of BioWares previous titles, these characters are designed to develop story lines and assist in combat. During the presentation in San Francisco we were given two examples of the type of companions we will see in The Old Republic.
 
12/3/09 4:05 AM -
by Dover
, posted December 3rd, 2009 at 4:05 AM
A couple weeks ago we released the first part of our interview with Jake Neri and now we can finally bring you the second half. We used many different sections of this interview in our other articles, but this is the complete transcript for context.
 
11/14/09 4:40 AM -
by Dover
, posted November 14th, 2009 at 4:40 AM
Darth Hater was recently invited out to LucasArts' home base in San Francisco to get a look at the newest class in Star Wars: The Old Republic, the Imperial Agent. During our time at the studio we got to ask Jake Neri a few questions and we also saw a live demo focusing on some of the combat abilities utilized by this Sith sniper. Throughout the event we hastily scribbled notes, attempting to get a real understanding of how the Imperial Agent works, and we came away with some interesting discoveries.
 
10/30/09 3:03 PM -
by Dover
, posted October 30th, 2009 at 3:03 PM
The release of a new Holonet page is always exciting for anyone following Star Wars: The Old Republic, doubly so for the few times we've been lucky enough to learn about a new class. The Class Holonet in particular acts like a buffet of knowledge, giving us many different facts and a few subtle and obvious clues. So lets take a look at what was revealed with this Friday's release of the Jedi Knight class.

 
9/12/09 1:33 PM -
by sado
, posted September 12th, 2009 at 1:33 PM
Our Dissection of the PAX Demo/Coruscant video is now online. As we did in our last dissection we will be adding and editing new content in so make sure to keep checking out this post for more content in the future. Be warned there are quite a number of images contained in this post and will kill low bandwidth users. Note: Things mentioned in our prior dissections we do not mention in this one. There is also the thread on the forum if you would like to comment there. Thanks to Zoidberg and Sleeper for help on a few of the images.
 
9/7/09 11:20 AM -
by sado
, posted September 7th, 2009 at 11:20 AM
As promised here is the entire 2nd day gameplay demo that was shown at PAX. This is the demo where the trooper class, seen earlier in our other video, is shown in great detail. Check below for the Youtube embed and direct download link. Enjoy.
 
9/6/09 7:49 PM -
by ryanmac
, posted September 6th, 2009 at 7:49 PM
Just when I thought there was no way for BioWare to possibly design a class that will be more fun to play than a laser-sword wielding ninja-monk they release game play footage of the Republic Trooper. When BioWare stated each class would represent an iconic character from the movies they were not mistaken, however, the Trooper is not from either George Lucas trilogy. No, this guy is straight up Rambo
 
9/6/09 2:32 PM -
by sado
, posted September 6th, 2009 at 2:32 PM
Today's last and final demonstration of the PAX Star Wars: The Old Republic demo shows off trooper gameplay footage. Oh also - /dance confirmed in this demo We also got to see a little glimpse of the death/respawn system - RETURN TO MEDCENTER is the death option in the demo when the person demoing the game died. We are hoping to have the full gameplay demo video up today if everything goes well with the bandwidth at PAX.

Youtube Embed:


UPDATE: The trooper video is now up for torrent download. Youtube embed above now up. Youtube also just parsed it into HD so everything should be good there.